Dual Universe Roadmap and Features Upvote
Ability to rename scanner results items to better manage them.
Medium Dev Cost
Or better still, having scan results available on the map UI somehow.
Display scan results in your inventory (and linked container) on the planet map including mouse over display of results.
Possibly a allow a single pilot to name scanner results so that gunners and allied ships see the name change as well. To allow better cooperation/fleet organization.
Make scanners better in general, for finding ores and whatever you need. It's atrociously bad right now.
please we need that 0.0
Or ability to attach scan result to tile on map
When a scanner finishes it AUTOMATICALLY saves it, this stuff about showing it to us then only option to save is ridiculous. Either we can delete it or save it, give us an option. OR autosave it to the inventory
Or even having an industry who can read the report and give it to lua script.
Map showing tiles you've scanned with a clickable link from map to scan results and vice versa.
We need the ability to filter out any results that we can't mine. Any node in a hex owned by another player which you don't have the rights to mine.
Introduce folders in inventory, have any scanner results in the SCANNER folder show on he map in a different color and the scan's result shown when the tile is (right) clicked
renaming the scans is a good idea. I like the way the scans work; miner still has to look for their target to get a payday.. but attaching them to a tile is to resource consuming in my opinion many ppl don't have the internet resource to use it
Agree with other comments, we should be able to click a tile, and if we have a scan result for it click to view. I think these and any other "data" items ought to be stored in the player suit (personal databank we can interact with using lua) without the need for a physical item in the inventory. We should be able to view/list them and trade them as "data" items.
Agree with other comments as well.We should also be able to see scanned ores "left" as you mine them out. After the Hex is depleted, the tile terrain should reflect that. No ground material to pickup, generating wastelands.
Blueprints also need to be renameable.
I think that a much simpler and quicker fix would be to have Editable Bookmarks and the ability to make folders for them. https://upvote.dualuniverse.game/suggestions/125052/folders-for-bookmarks
default name could be planet - tile - total
Why not directly being able to have a map with scanned tiles marked on it? Make it confortable for us knowing what we have scanned when (use the same planetary map with color codes for the age of a scan)
This would be a pefect place to allow Lua coders to solve this, if there were hooks to UI, filter, sort, and manipulate item properties. Like "show Lacobus scans with over 10k gold".
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