Player-driven simple mission system

- Simplified mission system allowing players to offer missions based on their needs (refuel, cargo haul…). No formal check of mission completion at this stage.
- Regular time-limited missions added by Novaquark, such as Shipwreck salvaging, vault break-ins, or puzzles

Planned High Dev Cost Suggested by: Moderator Upvoted: 01 Sep, '21

Comments: 23