Dual Universe Roadmap and Features Upvote
Note: Pinned suggestions are on top for visibility reasons, even if their vote count is below the best current vote count. Also, this site is provided to us by a third-party and we cannot modify its behavior or add features to it.
- Pinned: This feature is currently in active development or will soon be and doesn’t require further voting.
- Planned: This feature may already be in our roadmap and be released at a future date.
- Under Consideration: This feature may or may not be implemented depending on its popularity. Pinned and Planned features take priority first.
- Multifaceted: This feature will most likely be divided into smaller parts and be delivered in several batches over a period of time.
- High dev cost: A large feature that will halt development time which could be used toward other key features. Select it carefully.
- Medium dev cost: An intermediate difficulty feature by Dual Universe’s standards that could be completed faster than High Dev Cost features.
- Low dev cost: No wildly complicated development is apparently involved in this feature and it has the opportunity to be implemented faster than the previous methods mentioned (but not right away either).
Energy management
Suggested by: Moderator
(24 Aug, '20)
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Upvoted: 04 Mar
Voxel vertices editor
Suggested by: Moderator
(26 Sep, '20)
•
Upvoted: today
Under consideration
Medium Dev Cost
Mining Units
Suggested by: Moderator
(26 Sep, '20)
•
Upvoted: 2 days ago
Under consideration
Medium Dev Cost
Secure options for construct trading, via dispensers
Suggested by: Moderator
(24 Aug, '20)
•
Upvoted: 28 Feb
Done
Medium Dev Cost
Named scanner results
Suggested by: Moderator
(26 Sep, '20)
•
Upvoted: 04 Mar
Under consideration
Medium Dev Cost
Better cockpit widgets placement
Suggested by: Moderator
(26 Sep, '20)
•
Upvoted: 03 Mar
Under consideration
Medium Dev Cost
Add 'Duties' in RDMS, to charge people who use your stuff
Suggested by: Moderator
(29 Sep, '20)
•
Upvoted: 22 Feb
Planned
Medium Dev Cost
Reticula-based aiming in fighter-like PvP
Suggested by: Moderator
(26 Sep, '20)
•
Upvoted: 28 Feb
Planned
Medium Dev Cost
Recipes as Items, industry balancing
Suggested by: Moderator
(26 Sep, '20)
•
Upvoted: 28 Feb
Done
Medium Dev Cost
Elements wearing off / getting perma-destroyed
Suggested by: Moderator
(27 Sep, '20)
•
Upvoted: 20 Feb
Done
Medium Dev Cost
Holoscreens
Suggested by: Moderator
(26 Sep, '20)
•
Upvoted: 25 Feb
Under consideration
Medium Dev Cost
Floating containers upon death (with inventory transferred to them)
Suggested by: Moderator
(24 Aug, '20)
•
Upvoted: 28 Feb
Planned
Medium Dev Cost
Texture on voxels to show aging and wearing
Suggested by: Moderator
(28 Sep, '20)
•
Upvoted: 19 Feb
Under consideration
Medium Dev Cost
Radial Scanner improvements
Suggested by: Moderator
(26 Sep, '20)
•
Upvoted: 05 Mar
Under consideration
Medium Dev Cost