Dual Universe Roadmap and Features Upvote
Note: Pinned suggestions are on top for visibility reasons, even if their vote count is below the best current vote count. Also, this site is provided to us by a third-party and we cannot modify its behavior or add features to it.
- Pinned: This feature is currently in active development or will soon be and doesn’t require further voting.
- Planned: This feature may already be in our roadmap and be released at a future date.
- Under Consideration: This feature may or may not be implemented depending on its popularity. Pinned and Planned features take priority first.
- Multifaceted: This feature will most likely be divided into smaller parts and be delivered in several batches over a period of time.
- High dev cost: A large feature that will halt development time which could be used toward other key features. Select it carefully.
- Medium dev cost: An intermediate difficulty feature by Dual Universe’s standards that could be completed faster than High Dev Cost features.
- Low dev cost: No wildly complicated development is apparently involved in this feature and it has the opportunity to be implemented faster than the previous methods mentioned (but not right away either).
Rename Blueprints
Suggested by: Billy Boola
(23 Oct, '20)
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Upvoted: 03 Apr, '21
Under consideration
Add Regularly Scheduled Payments to Players from Upcoming Org Wallets (Creates Employees)
Suggested by: Ray Thornburgh
(14 Oct, '20)
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Upvoted: 03 Apr, '21
Under consideration
Add HOLLOW Voxel Shapes
Suggested by: Hirnsausen
(10 Nov, '20)
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Upvoted: 16 Nov, '21
Under consideration
Brighter headlight per talent
Suggested by: ElKayro
(10 Oct, '20)
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Upvoted: 26 Jan, '21
Under consideration
Give some sort of feedback on death or a death animation
Suggested by: Razorwire
(10 Oct, '20)
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Upvoted: 09 Aug, '21
Under consideration
Better Programmable Widget Locations
Suggested by: Delizin
(07 Oct, '20)
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Upvoted: 13 Mar, '21
Under consideration
Contact list and Privacy
Suggested by: Ater Omen
(07 Oct, '20)
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Upvoted: 03 Apr, '21
Under consideration
Collision detection radar
Suggested by: kyypakkaus
(30 Oct, '20)
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Upvoted: 21 Oct, '21
Under consideration
Filter MarketPlace where you have items in the market container
Suggested by: Mucus
(07 Oct, '20)
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Upvoted: 18 Jan, '21
Under consideration
A different avatar when in Surrogate mode
Suggested by: Oxdale
(07 Oct, '20)
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Upvoted: 03 Aug, '21
Under consideration
F key to Open + F key to Close (Objects)
Suggested by: Nemesis851
(22 Oct, '20)
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Upvoted: 01 Nov, '21
Under consideration
Make play beta button say "Server Offline" when server is offline
Suggested by: Billy Boola
(10 Oct, '20)
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Upvoted: 20 Jan, '21
Under consideration
Cooldown for resurrection node in PvP
Suggested by: SneakySnake
(12 Nov, '20)
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Upvoted: 09 Dec, '20
Under consideration
Dispenser notifications
Suggested by: em_kay
(07 Oct, '20)
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Upvoted: 18 Feb, '21
Under consideration
Oculus Quest/VR support
Suggested by: Zomec Gaming
(25 Jan, '21)
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Upvoted: 13 May
Under consideration
Placing Terrain Voxels inside Space Cores
Suggested by: Balmung
(29 Oct, '20)
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Upvoted: 20 Sep, '21
Under consideration
Sort by distance for all items in the Map.
Suggested by: MicroNova
(08 Oct, '20)
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Upvoted: 13 Mar, '21
Under consideration
A reason to have a bed
Suggested by: Oran Gootan
(22 Dec, '20)
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Upvoted: 11 May, '21
Under consideration
Liquid/gas containers
Suggested by: Oran Gootan
(01 Nov, '20)
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Upvoted: 01 Nov, '21
Under consideration
Hazards for Space Travel
Suggested by: Talisia
(06 Nov, '20)
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Upvoted: 09 Jun, '21
Under consideration
options to change how left arm is displayed in the players view.
Suggested by: mucus
(18 Jan, '21)
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Upvoted: 25 Sep, '21
Under consideration
Build keys to do an explicit mirror along any of the axis of a pointed to elements.
Suggested by: Inspiration
(09 Oct, '20)
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Upvoted: 13 Mar, '21
Under consideration
The ability to process sand, soil. Tons of sand go to waste.
Suggested by: Dmitry Nesterov
(16 Nov, '20)
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Upvoted: 19 Dec, '21
Under consideration
RDMS: Easy copy/paste of actor/policy/tag between managed orgs and personal
Suggested by: em_kay
(21 Nov, '20)
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Upvoted: 14 May, '21
Under consideration
Ancient Relics: Low Development Cost Idea to Generate Exploration Play ASAP
Suggested by: Olmeca_Gold
(13 Nov, '20)
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Upvoted: 13 Mar, '21
Under consideration
Armor / Implants that modify stats
Suggested by: Stratoni
(03 Nov, '20)
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Upvoted: 02 Apr, '21
Under consideration
A more "organic" HUD
Suggested by: EasternGamer
(24 Jan, '21)
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Upvoted: 27 May, '21
Under consideration
Radar Range and Target Lock based on ship mass and surface area
Suggested by: Billy Boola
(09 Oct, '20)
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Upvoted: 03 Apr, '21
Under consideration
Preview Elements without possession
Suggested by: EpicPhail
(07 Oct, '20)
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Upvoted: 30 Jun, '21
Under consideration
Add LUA API to Scanner Results + ability to export the data from the game
Suggested by: Thifi
(05 Nov, '20)
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Upvoted: 13 Mar, '21
Under consideration
Ability to get player destination in Lua scripts
Suggested by: Oran Gootan
(07 Oct, '20)
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Upvoted: 24 Feb
Done
Maneuvering thrusters in gravity wells.
Suggested by: Splatinum
(09 Oct, '20)
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Upvoted: 13 Mar, '21
Under consideration
Improvements to Voxel Building
Suggested by: WireByter
(07 Oct, '20)
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Upvoted: 05 Jan, '21
Under consideration
Markets are Death-Traps. Solution 2: Storing Ships as BPs!
Suggested by: Hirnsausen
(24 Jan, '21)
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Upvoted: 14 Apr
Under consideration
Warp Disruption Area Generators (Warp Bubbles)
Suggested by: Olmeca_Gold
(13 Nov, '20)
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Upvoted: 02 Apr, '21
Under consideration
Discord Notifications
Suggested by: Bayouking
(16 Oct, '20)
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Upvoted: 04 Jun, '21
Under consideration